Pandora is a treasure thief and a bit of a soldier of fortune. She runs odd jobs for anyone willing to pay her the right price, stealing artifacts, rare gems, jewelry and other valuables and helping them to change hands. She's never much worried about the ethics of what she does, she just loves the thrill of the hunt and of obtaining difficult items. She uses her cunning and her athleticism to find her way into (and out of) tight corners in all sorts of locations. She uses her feminine charms to find her way into the bedchambers (and homes) of the rich and famous.
She doesn't use the money she makes toward her own material ends, rather she does the job for the notoriety and the chance to continue doing it. She's in it for the danger, and merely keeps small stashes of emergency funds scattered around in small bank lock boxes in every country she's ever traveled to. She uses them when she needs a new weapon or piece of equipment to do a job she is on, or sometimes for bribes if she's really in a pinch. She keeps a large key ring tied to her belt with the keys to all of the boxes. She also has her grandfather's compass on her hip at all times.
She is sharp as a tack and becomes proficient with any weapon she gets her paws on, swapping them out at will as they break or she finds new ones better suited to the task at hand.
She doesn't use the money she makes toward her own material ends, rather she does the job for the notoriety and the chance to continue doing it. She's in it for the danger, and merely keeps small stashes of emergency funds scattered around in small bank lock boxes in every country she's ever traveled to. She uses them when she needs a new weapon or piece of equipment to do a job she is on, or sometimes for bribes if she's really in a pinch. She keeps a large key ring tied to her belt with the keys to all of the boxes. She also has her grandfather's compass on her hip at all times.
She is sharp as a tack and becomes proficient with any weapon she gets her paws on, swapping them out at will as they break or she finds new ones better suited to the task at hand.
Her original bio rundown from my "other characters page" on FA:
Not really important to her current story line. Minor gentry, a grandfather or elder uncle invented something mildly profitable so they were not poor, but not incredibly well off either. She left home young, before really becoming attatched to any of them.
Back Story: Her family was not wealthy but they had enough money to be comfortable. They had a town house and some small comforts and Pandora was being schooled and taught some manners, raised in polite society as it were. They lived in a small but prospering merchant town and she spent all the free time she could get down by the wharf playing with sea gypsy children and listening to the stories of old pirates which was always more interesting than learning etiquette and proper comportment. Mostly due to wanderlust and general ennui she decided to leave home in her early teens. Her departure was sudden and a direct response to a proposal of marriage (in the future to be sure, but still dire in her mind) by a rather boring son of a family friend. Her parents are all for the idea, not holding out much hope for her to find better given her general unruliness and dislike for acting like a proper lady. She leaves them a note in the night, steals her father's compass and stowes away on a ship, destination unknown. She is raised on the run by anyone who will have her, mostly gypsies but occasionally elderly pirates (those too old to be bothered with her budding femininity), and bands of theives. Once she has honed her skills a bit she strikes out on her own as a bit of a mercenary and treasure hunter. She stals from the rich to sell to the rich, though she maintains very little in personal assets. She has safe deposits in banks/with money lenders in a number of countries to store items she is particularly fond of and a bit of mad money for if she is ever in a pinch. She is proficient at hand-to-hand combat and also with steam guns, crossbows and is a passable sword fighter. She does not like to fight, but she can, and well. She has never shed the blood of an opponent except in self defense, though she has used slightly more "civilized" methods of disposing of individuals that pose an obstacle to her doing what she needs to do (including poinson, shoving off various precipices, and strangulation). Even then she tries to achieve her goals without loss of life or injury to anyone. She is level-headed and a good problem solver. She is all about action, but in reality is much more of a thinker than a do-er. She has had a vast wealth pass through her paws but she is in it for the adventure and suspense, not profit. Her accessories change frequently as she acquires new items or picks things up or discards them as a job warrants, the only constant is the compass she took from home, and a heavy ring of keys which go to her lock boxes. She does not usually dress very lady-like, it is not functional enough. Instead she prefers rolled pants, often of a classic safari type (cargo) but will still wear women's upper body garb, to lend to her rugged femininity and to disarm or throw off potential adversaries (she's far more than meets the eye), basically she is aware that she has assets and is not ashamed of using them.
She makes periodic alliances, but never romantic ones, though she has used sex as a means to an end she has never been in love and is not yet ready to settle down. She has occasional flings, mostly with young pirates (the handsome devils) but more for enjoyment than emotional satisfaction.
She regularly teams with Niles Sandwich when she needs someone ruthless and cutthroat with no sense of remorse in order to get a job done quickly when physical danger is likely to happen.
Not really important to her current story line. Minor gentry, a grandfather or elder uncle invented something mildly profitable so they were not poor, but not incredibly well off either. She left home young, before really becoming attatched to any of them.
Back Story: Her family was not wealthy but they had enough money to be comfortable. They had a town house and some small comforts and Pandora was being schooled and taught some manners, raised in polite society as it were. They lived in a small but prospering merchant town and she spent all the free time she could get down by the wharf playing with sea gypsy children and listening to the stories of old pirates which was always more interesting than learning etiquette and proper comportment. Mostly due to wanderlust and general ennui she decided to leave home in her early teens. Her departure was sudden and a direct response to a proposal of marriage (in the future to be sure, but still dire in her mind) by a rather boring son of a family friend. Her parents are all for the idea, not holding out much hope for her to find better given her general unruliness and dislike for acting like a proper lady. She leaves them a note in the night, steals her father's compass and stowes away on a ship, destination unknown. She is raised on the run by anyone who will have her, mostly gypsies but occasionally elderly pirates (those too old to be bothered with her budding femininity), and bands of theives. Once she has honed her skills a bit she strikes out on her own as a bit of a mercenary and treasure hunter. She stals from the rich to sell to the rich, though she maintains very little in personal assets. She has safe deposits in banks/with money lenders in a number of countries to store items she is particularly fond of and a bit of mad money for if she is ever in a pinch. She is proficient at hand-to-hand combat and also with steam guns, crossbows and is a passable sword fighter. She does not like to fight, but she can, and well. She has never shed the blood of an opponent except in self defense, though she has used slightly more "civilized" methods of disposing of individuals that pose an obstacle to her doing what she needs to do (including poinson, shoving off various precipices, and strangulation). Even then she tries to achieve her goals without loss of life or injury to anyone. She is level-headed and a good problem solver. She is all about action, but in reality is much more of a thinker than a do-er. She has had a vast wealth pass through her paws but she is in it for the adventure and suspense, not profit. Her accessories change frequently as she acquires new items or picks things up or discards them as a job warrants, the only constant is the compass she took from home, and a heavy ring of keys which go to her lock boxes. She does not usually dress very lady-like, it is not functional enough. Instead she prefers rolled pants, often of a classic safari type (cargo) but will still wear women's upper body garb, to lend to her rugged femininity and to disarm or throw off potential adversaries (she's far more than meets the eye), basically she is aware that she has assets and is not ashamed of using them.
She makes periodic alliances, but never romantic ones, though she has used sex as a means to an end she has never been in love and is not yet ready to settle down. She has occasional flings, mostly with young pirates (the handsome devils) but more for enjoyment than emotional satisfaction.
She regularly teams with Niles Sandwich when she needs someone ruthless and cutthroat with no sense of remorse in order to get a job done quickly when physical danger is likely to happen.